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    GTa3: Alpha Version Mod (2017 Update)

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    MeltedSOX
    Admin

    Posts : 812
    Join date : 2012-09-30

    GTa3: Alpha Version Mod (2017 Update)

    Post  MeltedSOX on Tue Dec 27, 2016 2:05 am

    Welcome to the official GTa3: Alpha Version Mod 2017 Update thread!
              After 2 years and 4 months since we had released GTa3: Alpha Version Mod 2.0 to you all, we are thrilled to announce GTa3: Alpha Version Mod's newest update which is currently in development. We've read all your comments, messages and concern about GTa3: Alpha Version Mod. Many of you have told us your complaints against the mod due to massive bugs which made the gameplay very unplayable and not very enjoyable. We've released the mod to you all incomplete and not fully tested. We've read and heard your complaints loud and clear, and we are now working on the next and final update to GTa3: Alpha Version Mod. We are going to take every actions to fix the bugs, finish up all the features that were left unfinished and fix the textures. Oh yeah, we're removing that crappy enb graphics. After we released the Grand Theft Auto III: Beta Version Mod and the first update to it, we knew we had the potential to fix the Alpha Version Mod before GTA3D is release. We're going to add some new things to the mod, fix up the bugs, remove enb and add some stuff we used in Grand Theft Auto III: Beta Version Mod Reboot. Which is, the carcols, map changes, timecyc and the beta effects. Just bear in mind, this will be a small update and will be the final one. The release of this mod will not be an exact replica to GTA3D or to compete with them. We think it's best we owe it to you all who still plays the Alpha Version Mod and like for us to release an update. So below this message we are including the features that will be included in this mod. We are open to suggestions. 


    Thank you all! 


    GTa3: Alpha Version Mod: 2017 Update:
    - We're removing the airport from Stauton Island
    - We're replacing and fixing textures that were wrongly placed in Portland. 
    - Map changes and fixes. 
    - Game crashes will be fix.
    - Removal of ENB Series graphics mod.
    - All new alpha timecyc
    - The mod will no longer be a full-installation and will require GTA 3 to play.


    much more to be announce soon...


    MeltedSOX (Leader)
    Dan131 (Mod Advisor)




    Special thanks to Alex! The first person to ever created a GTA 3 Beta Mod. And special thanks to GTA3D for your support!

    Follow us at Facebook: https://www.facebook.com/GTABVM
    Follow us at GTAFORUMS: http://gtaforums.com/topic/875158-grand-theft-auto-iii-beta-version-mod/



    Last edited by MeltedSOX on Thu Dec 29, 2016 6:15 pm; edited 2 times in total


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    Dan131

    Posts : 52
    Join date : 2014-01-04
    Age : 21
    Location : Straight Outta Hungary

    Re: GTa3: Alpha Version Mod (2017 Update)

    Post  Dan131 on Wed Dec 28, 2016 7:39 pm

    If nobody want's to..then I' gonna start..  Rolling Eyes

    Melted is a Bit Busy right now(with work and researches)
    Meanwhile I'Ve Been mostly doing the texture work since Xmas
    even when i was so sick that i should've go to hospital.(or underground)

    The Old 2.0 Version of the mod looked legit but some part of the town looked ugly
    and some buildings had totally incorrect textures.way off the alpha style (more like Gta2 style)
    For the New Update.Buildings,Walls,Pavements,props and other stuff will be re-textured with
    correct Textures.using references from the early pre-release screenshots or Magazine Pictures.
    and some leftovers.

    Here's the first W.I.P Picture of the update! Comparing the Luigi's place from the Old 2014 mod,
    and the New Update version.

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    gtamaster000

    Posts : 39
    Join date : 2013-12-01

    .-

    Post  gtamaster000 on Thu Jan 05, 2017 10:29 pm

    In this update will add these Alpha vehicles:
    -Itali




    -Brigham




    Sponsored content

    Re: GTa3: Alpha Version Mod (2017 Update)

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      Current date/time is Sun May 28, 2017 5:29 am