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    Grand Theft Auto III: Beta Version Mod (Reboot)

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    MeltedSOX
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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  MeltedSOX on Tue Dec 20, 2016 11:32 pm

    We're proud to announce that Update 1.1 is now available for download! We've also posted exclusive screenshots for gtaforums in the "Update 1.1 Official Screenshots" tab. Bear in mind, the update includes a new main.scm, so you will need to start a fresh new game. Old saves will not work. 
     
     
         Enjoy and Happy Holidays!    


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    NikoOfLiberty

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    might be beta tank or alpha

    Post  NikoOfLiberty on Sat Dec 24, 2016 9:14 pm

    I think this might be a beta or alpha version of the rhino but you all could use this.

    http://m.imgur.com/J2HVZM1?

    MeltedSOX
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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  MeltedSOX on Tue Dec 27, 2016 1:38 am

    NikoOfLiberty wrote:I think this might be a beta or alpha version of the rhino but you all could use this.

    http://m.imgur.com/J2HVZM1?

    It's alpha.


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    gtamaster000

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    GTA 3 Petrolpump.

    Post  gtamaster000 on Tue Jan 03, 2017 3:35 am

    It's a small change, but it's fun at the same time, when you shoot them with a shotgun to explode ...
    -The mod is from here:
    http://gtaforums.com/topic/360275-gta3-petrolpump-fix-mod/
    -But the link no longer works, so I upload to Mediafire:
    http://www.mediafire.com/file/l5xekadt8p8i5mb/GTA+III+Petrolpump+Fix+Mod.rar
    This can be seen in the PS2 version and old clips from Rockstar
    -https://www.youtube.com/watch?v=d1Jh_fEq4Og (1:11)
    -https://www.youtube.com/watch?v=xQsKkF6Jknk (3:54)
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    gtamaster000

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    .

    Post  gtamaster000 on Tue Jan 03, 2017 5:07 am

    These are some interesting images, I put them so that they do not forget ...
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    gtamaster000

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    ..

    Post  gtamaster000 on Tue Jan 03, 2017 5:16 am

    And the hud and radar blue...
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    Dan131

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Dan131 on Tue Jan 03, 2017 12:25 pm

    Hey gtamaster000

    1:The Petrol Pumps are Restored in the 1.1 Update.

    2 Uniqe Yellow Car colors for Grand theft auto mission is already know.
    Only need a Scripter who can edit the missions.(our last scripy man was a buster)

    3 Black Pantlantic is Not yet featured but soon in the next update (change in the carcorls.dat)

    4 Never know that there was an earlier version of the lift.(Might look into).

    Job Interview is a placeholder name for the Bling-Bling Scramble. (will done this)

    6 We will just stick with the cheetah's on the turismo races.(Diablo Stallions won't existed yet on the E3
    Builds and the photos were taken from an August Build wich we are not insterested in.

    7 Plummet Billboards are added on 1.1 update/Theses Police enforcers are same as a cutscene version.
    But the E3 Version has Blue Enforcers so.This Varriant will never get a place in our mod.

    8 Blue Radar and Hud were just some random in Development Try outs during 2001 August.
    Again,They are not 2001 May stuff so No again.


    Remember We're only Focusing & Recreating the 2001-May E3 Demo Build Only.
    Features from 2001 July-August Builds were NOT Will Included.

    MeltedSOX
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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  MeltedSOX on Thu Jan 05, 2017 8:44 pm

    The yellow cars in "Grand Theft Auto" mission could be used in the next update. Also the "Job Interview" mission name and the Diablos Stallion for the race mission. Will definitely look into those things and put them in the mod.

    As for the blue radar, that's the August build.

    Thanks for sharing gtamaster000! Very Happy


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    gtamaster000

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    -

    Post  gtamaster000 on Thu Jan 05, 2017 10:33 pm

    This is present in the mod?http://www.gtagarage.com/mods/show.php?id=28145


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    gtamaster000

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    --

    Post  gtamaster000 on Fri Jan 06, 2017 12:50 am

    Poster present in old images, is also in this trailer of the E3: https://www.youtube.com/watch?v=L2HevFiGMNs


    A tree

    Taxis change as in GTA LCS

    One question, recreate the part of the buildings in the background?

    Sorry, I do not know if this was part of the E3 changes, I don't know what date these images are Neutral Neutral pale pale
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    Dan131

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Dan131 on Sat Jan 07, 2017 6:31 am

    One question, recreate the part of the buildings in the background?


    This is the god damn build wich i've been working since me and Melted started this reboot

    Orginally the fully re-made version of the building was planned to be in the earlier releases of the mod
    but technical problems and bugs declined the chance.

    Here's a old W.I.P Picture of the building on Skethup.
    https://scontent.ftsr1-1.fna.fbcdn.net/v/t31.0-8/14589850_347537808917883_1010003121285558024_o.jpg?oh=bd7e84d1b9adec2247134ce815cc970b&oe=58DD5F41

    The newer version will be 100% accurate.

    MeltedSOX
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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  MeltedSOX on Mon Jan 09, 2017 9:56 pm

    First off, please do not post huge screenshots. The beta dodo fly path is already in the mod.


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    gtamaster000

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  gtamaster000 on Tue Jan 10, 2017 7:40 pm

    MeltedSOX wrote:First off, please do not post huge screenshots. The beta dodo fly path is already in the mod.
    Sorry for the images, I will not post anything else, this is my last question, this will also be in the mod?
    http://i.imgur.com/DbSW12t.png
    http://i.imgur.com/qVIPN5h.png
    -https://www.youtube.com/watch?v=lCyiW882D7U (0:04 - 0:06)

    MeltedSOX
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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  MeltedSOX on Tue Jan 10, 2017 9:27 pm

    gtamaster000 wrote:
    MeltedSOX wrote:First off, please do not post huge screenshots. The beta dodo fly path is already in the mod.
    Sorry for the images, I will not post anything else, this is my last question, this will also be in the mod?
    http://i.imgur.com/DbSW12t.png
    http://i.imgur.com/qVIPN5h.png
    -https://www.youtube.com/watch?v=lCyiW882D7U (0:04 - 0:06)

    You can post what ever you want. Just don't post the pics too big, please. As to your suggestion, we are aware of that and will definitely implement it.


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    Dan131

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Dan131 on Fri Jan 13, 2017 4:08 pm

    In case y'all worried about the progression of the mod well here's the random 1st Offical W.i.P Screenshot taken by me.

    http://i.imgur.com/gpkivgv.jpg

    Source:E3 Trailer

    Also the Beta Building is under Development by me

    http://i.imgur.com/c2tmkN7.png

    Lets hope everything goes well this time.

    23

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  23 on Sat Jan 14, 2017 4:09 am



    any help??  silent

    p.s - awesome work guys! good to know that some people still care about this classic and revolutionary game! Cool Cool Cool
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    Dan131

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Dan131 on Sat Jan 14, 2017 5:18 am

    23 wrote:

    any help??  silent

    p.s - awesome work guys! good to know that some people still care about this classic and revolutionary game! Cool Cool Cool


    You might using a pirated version.Try finding a crack for the v1.1 version of the game,if not working (still can't access the game)
    then try find a link or a torrent wich has two iso images,GTA3_AUDIO and GTA3_INSTALL.
    Mount the GTA3_AUDIO Image and let's see.. (on Win10 right click and mount or on Win7 and under classes,use deamon tools)
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    Dan131

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Dan131 on Tue Jan 17, 2017 3:34 pm


    ss4gogeta0

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  ss4gogeta0 on Mon Mar 06, 2017 3:45 pm

    I believe I mentioned this a couple of years back, but why not just do the beta "GTA 64" route for GTA III? GTA 64 being a cancelled port of GTA to the N64 with such additions as better graphics and more locations. according to IGN... The Beta assets of GTA III have a fairly low poly/quality look to them so I would assume they would fit in with GTA 1's Map Aesthetic rather nicely

    Remaking GTA 1 using GTA III's engine. It would turn a lot of heads and not only invoke a sense of nostalgia for those who grew up with the older games, but also it would give people a new way to play the original GTA.

    I already publically released the GTA 1 maps in 3DS Max format. so that part would be taken care of. along with Converted radio stations & GTA London 1969/1961 maps.

    http://gtaforums.com/topic/784077-rel-gta-1-2-maps-for-3ds-max/



    There is a website that documents every mission in GTA 1 in great detail although it requires Google Translate as its in japanese(the missions themselves were fairly simplistic).

    GTA 64 IGN Pages:

    http://www.ign.com/games/grand-theft-auto-1/n64-11436

    http://www.ign.com/articles/1999/03/30/grand-theft-auto-7

    Killa Fonic

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Killa Fonic on Tue Mar 07, 2017 6:51 pm

    I don't think they will do that. Afterall this mod's main focus is GTA3 BETA.

    ss4gogeta0

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  ss4gogeta0 on Wed Mar 08, 2017 1:07 am

    Killa Fonic wrote:I don't think they will do that. Afterall this mod's main focus is GTA3 BETA.
    Im completely aware of what this project is focused on. I just dont see any point in it due to the number of active GTA III beta mods currently being worked on specifically GTA 3D and GTA3: First Builds. one of which Meltedsox was originally a part of.

    I just dont like the idea of 3 seperate mods working towards the same goal without pooling resources. not only that but beta mods of the 3D era trilogy come and go every year... there should be something new done like the GTA London 3D mod I helped out with or GTA Renderware edition which died.

    something that is done outside the box, you know?

    Killa Fonic

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Killa Fonic on Wed Mar 08, 2017 9:25 am

    ss4gogeta0 wrote:
    Killa Fonic wrote:I don't think they will do that. Afterall this mod's main focus is GTA3 BETA.
    Im completely aware of what this project is focused on. I just dont see any point in it due to the number of active GTA III beta mods currently being worked on specifically GTA 3D and GTA3: First Builds. one of which Meltedsox was originally a part of.

    I just dont like the idea of 3 seperate mods working towards the same goal without pooling resources. not only that but beta mods of the 3D era trilogy come and go every year... there should be something new done like the GTA London 3D mod I helped out with or GTA Renderware edition which died.

    something that is done outside the box, you know?
    --huge facepalm-- GTA3D and GTA3 First Builds are focusing on the alpha stages of the game meanwhile this mod focuses on the BETA stages on the game.
    I really don't see your point in your messages.

    Hockey69

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    GTA3 Mod Help

    Post  Hockey69 on Sat Mar 11, 2017 9:08 pm

    Hey, Melted, when i did exactly you said on the "IMPORTANT.txt", then I installed the mod to my GTA3 directory, but when i launched my game, (start new game), it gave me this error:
    "Unhandled Exception: c0000005
    At address: 005a20b7"
    Please help! (My game is 1.1 since installment, My directory is C:\Program Files\Rockstar Games\ GTAIII)

    Killa Fonic

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Killa Fonic on Wed Apr 05, 2017 12:23 pm

    I understand you guys are busy with life and things, but what happened with the mod? Is it dead or something ? Sad

    MeltedSOX
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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  MeltedSOX on Wed Apr 12, 2017 11:30 am

    Hockey69 wrote:Hey, Melted, when i did exactly you said on the "IMPORTANT.txt", then I installed the mod to my GTA3 directory, but when i launched my game, (start new game), it gave me this error:
        "Unhandled Exception: c0000005
          At address: 005a20b7"
    Please help! (My game is 1.1 since installment, My directory is C:\Program Files\Rockstar Games\ GTAIII)

    try deleting your GTA 3 User folder in Documents, see if that works.


    Killa Fonic wrote:I understand you guys are busy with life and things, but what happened with the mod? Is it dead or something ? Sad

    Not so sure, honestly. I do not want to kill off the mod, but life is kicking my A** lately to the point I don't really have any free time to work on the mod. So I can say it's on pause right now.


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    Killa Fonic

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    Re: Grand Theft Auto III: Beta Version Mod (Reboot)

    Post  Killa Fonic on Wed Apr 12, 2017 4:22 pm

    I understand, that's too bad i because i was looking forward to this mod. Crying or Very sad

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